Grand Theft Auto Advance GTA GBA Video Game Boy Advance Nintendo 2004
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Returns policyGameboy Advance non oem reproduction Grand Theft Auto video game cartridge. Game cartridge comes with a plastic protective case just like the picture shows.
Grand Theft Auto Advance (marketed simply as Grand Theft Auto) is a 2004 action-adventure game developed by Digital Eclipse and published by Rockstar Games for the Game Boy Advance. It serves as a prequel to Grand Theft Auto III, set in Liberty City one year before the events of that game.
Gameplay & Presentation
- Perspective: The game utilizes a top-down, "birds-eye" view reminiscent of the original Grand Theft Auto and GTA 2.
- World: It features an open-world recreation of Liberty City, modified to fit handheld hardware.
- Mechanics: While visually 2D, it incorporates 3D universe features like vehicle-based side missions (Vigilante, Firefighter, Paramedic, Taxi), a variety of weapons, and a mini-map.
- Visuals & Sound: Due to hardware limits, it uses text-based cutscenes with hand-drawn character faces rather than animated scenes. Vehicles have fixed, repeating musical loops instead of full radio stations.
Story & Setting
- Plot: You play as Mike, a small-time criminal planning to leave Liberty City with his partner, Vinnie. After Vinnie is supposedly killed in a car bomb, Mike embarks on a quest for revenge that entangles him with various crime syndicates.
- Returning Characters: The story features familiar faces from GTA III, including 8-Ball, Asuka Kasen, and King Courtney, providing backstory for their later roles.
Key Features
- Saving: It was the first GTA game to allow players to "quicksave" anywhere on the map via the pause menu.
- Speedometer: This was the first entry in the series to include an on-screen speedometer for vehicles.
- Exclusivity: It remains the only GTA title developed specifically as a Nintendo-exclusive handheld game.
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